function toSqrt(number) { // 取平方根return Math.sqrt(number)}function toPow (number) { // 求平方return Math.pow(number, 2)}function toAbs(number) { // 求绝对值return Math.abs(number)}var n = readline();var ans ="NO";for(let i = 0; i < n; i++){let linesX = readline().split(" ");let linesY = readline().split(" ");var vectorLength = [];for(let i = 0; i < 4; i++) {for(let j = 0; j < i; j++) {let vector = {x: linesX[j] - linesX[((j+1)%4)],y: linesY[j] - linesY[((j+1)%4)]};let newVectorLength = toSqrt(toPow(vector.x) + toPow(vector.y));vectorLength.push(newVectorLength);}}vectorLength = vectorLength.sort()if(vectorLength[0] == vectorLength[3]&& vectorLength[4] == vectorLength[5]&& toAbs(2 * toPow(vectorLength[0]) - toPow(vectorLength[4])) <= Math.pow(1, -10)) {ans ="YES"}print(ans)}之后想到的 js比较暴力的方法 也不知道有没有优化的额