转自:https://bbs.csdn.net/topics/360219918
public class MyLoveStory
{
public static void Main(string[] args)
{
//The ForeStory
int result = 1;
bool love = false;
if(love)
result = AtOneTime();
//But Now...
if(args[0] == "Has" && args[1] == "Third" && args[2]=="One")
{
love = false;
result = DoPart();
Console.WriteLine(GetNowHeartState.ToString());
}
}
internal enum HeartState
{
Sad,
MoreSad
}
internal enum LifeState
{
Nice,
Poor,
}
internal HeartState GetNowHeartState(LifeState girlLife)
{
if(gilrLife == LifeState.Poor)
return HeartState.Sad;
else
return HeartState.MoreSad;
}
internal static int AtOneTime()
{
return 1 + 1;
}
internal static int DoPart()
{
return 2 - 1;
}
}