转自:https://bbs.csdn.net/topics/360219918

public class MyLoveStory

{

public static void Main(string[] args)

{

//The ForeStory

int result = 1;

bool love = false;

if(love)

result = AtOneTime();



//But Now...

if(args[0] == "Has" && args[1] == "Third" && args[2]=="One")

{

love = false;

result = DoPart();

Console.WriteLine(GetNowHeartState.ToString());

}

}



internal enum HeartState

{

Sad,

MoreSad

}



internal enum LifeState

{

Nice,

Poor,

}



internal HeartState GetNowHeartState(LifeState girlLife)

{

if(gilrLife == LifeState.Poor)

return HeartState.Sad;

else

return HeartState.MoreSad;

}



internal static int AtOneTime()

{

return 1 + 1;

}



internal static int DoPart()

{

return 2 - 1;

}

}